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Tuesday, June 22, 2010

Blog Report

Just picked up a subscription to the new Sam and Max Penal Zone. So far I am enjoying the new psychic powers Max brings to the franchise. It really help to have a party member that can see the future in a adventure game. Too bad you don't have them too, otherwise you wouldn't have to read all this news. Enjoy!

Hello Kitty motor oil
New Xbox 360 Warns You Of Possible Doom [Xbox 360]
Def Jam Rapstar's Online 'Data Porn' Rolls Deep [E3]
Brink Delayed Until 2011 [Bethesda]
37% of the internet is porn [Dubious Conclusions]
How To Trade-Up To The New Xbox 360 For $90 [GameStop]
You Could Use A DualShock Instead Of The Nav Controller...
Cross-Section Of A Castlevania Castle [Xbox 360]
How To Control The Next Zelda Game [E3]
Lovely Alan Wake ads
Mario's Creator On The Mystery Of Women (And Cats) [Pullquote]
The New Mortal Kombat Cuts Deeper Than Ever Before [E3]
Star Wars lightsaber replica causes blindness, cancer [Lasers]
The Shirts of Pac-Man [Screengrab]
How To Troll The Xbox 360 Kinect Users You Know And Love [Kinect]
Fallout MMO Now Accepting Beta Sign-Ups [Fallout]
Final Fantasy Designer Would Like To Make A First Person Shooter [Tetsuya Nomura]
Premium "PlayStation Plus" Subscriptions Coming to PSN [E32010]
The Definitive Guide To The Nintendo 3DS [Top]
Gaming as Performance [Arcades]

Monday, June 21, 2010

Sunday, June 20, 2010

Podcast 06

It is time for the Super E3 podcast with the usual suspects; Sean, Tim, Brian and Steve! We will go over most of the press conferences and games we are excited for in 2011.

You can download it here, or listen to it below.



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Thursday, June 17, 2010

VR - Pixel Junk: Shooter

Apparently you cannot upload a video over 10 minutes in length. Not sure how I missed that, but therefore in the interest of time, I simply split the latest video into two parts. So watch below if you are interested in seeing Lauren and me’s experience playing Pixel Junk Shooter.


Sunday, June 13, 2010

Podcast 05

While I am still playing Red Dead and FF13, Tim and Steve start a new journey with Alpha Protocol. As E3 draws closer, news is slowly trickling in about upcoming titles. Brian and I get hyped about the prospect of a new Mortal Kombat movie and of course, Steve says something funny at the end of the show.

Download it here or listen to it below:


Saturday, June 12, 2010

Marketing 101 - Blur Ad Campaign


With the latest generation of video game consoles reaching full stride, popular culture has created a menagerie of different gamers. This results in more mainstream ad campaigns for video games, and the opportunity for creativity. Bizarre Creations’ newest IP, “Blur”, is an arcade racer, heavy on vehicular combat and multiplayer. The latest ad campaign features a foodstuff named “Brock Lee”, who is tired of driving in kart races for babies and marvels at the “big boy” racing in Blur. It is all very tongue-in-cheek and clearly a shot at the traditional kart racing genre and its current leader, Mario Kart Wii. Despite any qualms you have with the “sharing” of ideas across IPs, I feel the marketing is effective and succinctly explains the games overall theme. After seeing this, a post appeared on Kotaku showing the French ad campaign behind Blur. The approach towards the ad campaign is significantly different, taking the more “traditional” approach to advertising a product. Let's look at the two ads after the jump and go from there:

Thursday, June 10, 2010

Play it NOW! - Prince of Persia: The Forgotten Sands


Run, jump, and climb your way through Ubisoft’s latest iteration in the Prince of Persia franchise: The Forgotten Sands. Anyone familiar with the franchise and its recent reboot will immediately notice this is not the Nolan North prince. Instead, we return to the Sands of Time era, as Ubisoft attempts to bridge the gap between the first game and its sequel, The Warrior Within. Why the departure? In my opinion, this was done to act as a companion to the recent live action summer movie, which is set in the same universe. After the first hour of play, it will be clear this is the Prince of Persia we all remember, but the game quickly evolves into a unique experience.

Tuesday, June 8, 2010

Blog Report

Why is it that John Marston always a sucker for scumbags and philanderers?

I just made it to Blackwater and I already hate the new mission characters more than the ones in Mexico or Armadillo.

That's saying alot since Armadillo was home to slimey, nun-robbing, necrophiliacs...

NEWS!

Tetsuya Ishida's surrealist self-portraits
Red Faction: Armageddon "Emergency Transmission"
The War Game Where Nobody Gets Shot [Politics]
Microsoft Changing Xbox 360 Box Art [Coverstory]
Results are in on PAX's Booth Babe Ban Poll [Pax]
Kim Kardashian As Lara Croft? That Can't Be Right, Can It? [Rumor]
Porn Empire Can't Penetrate the PS3 [PS3]
Radiohead Has Good Taste In Video Games [Music]
Contra Returns Without The Contra Name [Konami]
First Batch Of BlizzCon 2010 Tickets Hit eBay [Blizzard]
Enjoy Your Massage! No, Really. Enjoy It! [Wii]
Oh, BTW, EA Sports Confirms NBA Live's Name Change [Sports]
PlayStation Move Gets Another Supporter [Playstation 3]
Man Accused Of Killing Kitten For Unplugging Game Console [Crime]
Foxconn Employee Dies After 34-Hour Shift [Foxconn]
Hulu Coming To Xbox 360? [Rumor]
Sony Remembers The PS3 Is A HD System [Hd]
Rockstar Won't Be At E3; Game Reveal Purportedly On Hold
Surprise! No Portal 2 Party at E3 [E3]

Monday, June 7, 2010

Hitting it off - Pixel Junk: Shooter


For our latest edition of "Hitting It Off", join Lauren and I, as we spelunk through the "Depth's of Disaster" in Q games latest IP, PixelJunk Shooter.

Saturday, June 5, 2010

Podcast 04

Sean, Tim, and Steve return; with special guest Mike Poole to talk more video games. We will spill our guts over Red Dead Redemption and POP: Sands of Time. Then, move into a little topic on Marketing video games to consumers and whether or not those Marketers should be gamers.

Download it here or

Listen to it now

Wednesday, June 2, 2010

Bitmob - "Fog of War" Homework


Bitmob contributor Michael Rousseau issued a challenge to the Bitmob Community for the month of May to improve the readability of our posts. Using a series of algorithms, we could either write a new article or improve an existing one. I chose to improve upon the first editorial I ever wrote on my blog, which you can find here. The readability results are below and the re-written post with my conclusion, is after the jump.

Readability Results for original post:
Flesch Reading Ease – 54.8
Flesch – Kincaid Grade Level – 11.4
Gunning Fog Index – 14.16


Tuesday, June 1, 2010

Blog Report

How about the Microsoft "Wave"?

No, then maybe Playstation "Move"?

Alright Mr. Pickey, try the Nintendo "Waggle"?

Yeah, that'll do. Check out the rest of the news from this week.

New Promotions for PSP this June!
Remote Control Mario Kart Has Shells, Bananas [Nintendo]
It's Ghostbusters, Like You've Never Seen Them Before [Pachinko]
Tropical storm Agatha opens up massive, horrifying sinkholes in Guatemala City [Disaster]
Coming Soon to PSN Store: Joe Danger for PS3
Whose Car Is This? [Yours]
Man Spends Six Months Plotting Murder Of Counter-Strike Rival [Crime]
Left 4 Dead 2 Mutates Into Single-player Game [Valve]
Teen Werewolves Do Not Like The Xbox 360 [Nsfw]
Dear Apple, Nintendo, Sony and Microsoft [Open Letter]
PAX Surveys Alternatives to Its Booth Babe Ban [Pax]
Should You Be a Gamer if You’re Marketing a Video Game?
Marvel vs Capcom 3 Screenshots Will Kick Your Canon In The Face [MvC3]
Don't Cheat In Guild Wars, You Will Be Killed [Mmo]
Red Dead Redemption "Short Film" Looks A Lot Like A "Trailer" [Clips]
THQ Announces Partners Division
Sonic Colors Streaks To The Wii And DS [Game On]
Kung-Fu Live for PS3: You Are the Controller
The Real Halo Rifle That Shoots Nerf Darts [Halo]
J Allard's Parting Advice To Microsoft [Microsoft]
Insomniac's Next Franchise Will Be Multiplatform
Father of the Xbox, Head of Gadgets and Fun Leave Microsoft [Update] [Xbox Shakeup 2010]
Do We Need Fair Trade Games? [Republished]

AOM - June


Sesame Street Fighter!!!!!!!!!!!!!!!!

My head just exploded! Made by a most deviantartist who goes by the moniker, gavacho13. You can find more of his work here. Shoryuken!

Saturday, May 29, 2010

Podcast 03

We have a special guest on today's show, ScrewAttack.com's own Brian Baker. He will be here to guide us through a number of games, like Red Dead Redemption, FFXIII, 3D Dot Game Heroes, Prince of Persia: The Forgotten Sands and Backbreaker?! Also, our topic this week is the issue of Save systems in modern gaming, and whether or not it is acceptable that some save systems can still ruin games.

Download it here.

or listen below.

Thursday, May 27, 2010

Personal Gaming Metrics


Being a recent MBA graduate and working in corporate America, statistics are what I do. Most employers like meaurable objectives, customers love them. It is our ability to display progress that can mean the life or death of a project. With this in mind, I was always curious what trends exist in my gaming habits and whether or not it was something I could "easily" measure.

As luck would have it, there's an app for that, if you have an iPhone. Developed by Hooked in Motion, titled "My Games", the app helps you categorize your video game collection. You can input all the information in manually, or you can use the camera and scan the barcode (much easier). Sure some data still needs to be filled in manually, but it is an easy way collect all that data. Afterwhich you can back up the data to a text file, import it into Excel, text to columns, and wa la! Columns and columns of data regarding my gaming collection habits. For more information about the app, go here. For more information about my addiction to games, hit the jump!

Is it sad that I only have beaten half of the 102 games in my collection? >_<

Tuesday, May 25, 2010

Blog Report

Went on a video game bender since the girlfriend was out of town this weekend. Played for about 36 hours and put a major dent in FF13. Also hit up Red Dead for some good times online, but the world didn't stop for my gaming addiction, so here is the news!

Mass Effect: The Movie Is Really Happening [Hollywood]
Here's Your Special Launch-Day Halo: Reach Hat [Microsoft]
First Killzone 3 Screens, Official Details [Playstation 3]
Little Girls Writes A Letter To Nintendo, Gets A Free DS? [Ds]
Ubisoft Ruins Prince Of Persia Box Art [Ubisoft]
Maybe The Greatest Baseball Pitch You'll See Today [Japan]
Dead Skate: Code Unlocks Isaac and Board [Unlockable]
I'm your huckleberry
The Sony Situation: SCEA's Rob Dyer Speaks
Blur Punches Mario Kart In The Balls [Clips]
Watch the Dallas Cowboys football stadium implode - from inside [Explosions]
From The Wayback Machine
Walmart Unveils Shiny New Online Gamecenter [Retail]
No More Heroes 2 Inspires The First Video Game Lingerie Collection [No More Clothing]
World Of Warcraft Remote Auction House Is Free To Browse, Pay To Bid [Blizzard]
Code Required for UFC Undisputed Online Play [Dlc]
Unlockable Celebs Will Return to NBA Jam [Wii]
Exclusive Showdown Reveals...Pointlessness Of Exclusives [Xbox 360]
Beware This Ruinous Prince of Persia Glitch [Spoilers] [Glitches]
PixelJunk Shooter 2 in Full Production!

Sunday, May 23, 2010

Play it NOW! - Super Street Fighter IV


Street Fighter IV was the fighting game for a new generation. Not only has it fleshed out the idea of what a 2.5D fighter can be, but it has sparked a revival of the genre. It is only suitable that Capcom, the father of 2D fighters, be the one to lead such an ambitious journey. Much like their previous installments, SSFIV is an expansion on the foundations laid in Street Fighter 4. Some gamers may be taken aback by the idea that they have to procure another disc. Let me assure you: this is a new game.

First and foremost, the character selection screen is initially completely unlocked, and a few new characters are available. Some are from the original Super (Dee Jay & T-Hawk), others from the Alpha series (Guy, Cody, Adon), and still others from Third Strike (Dudley, Ibuki, Makoto). Rounding out the 10 are some new faces with Hakan and Juri. This article will focus on the new characters, since the existing are similar to their predecessors.


Juri - Is primarily an offensively oriented character, with few defensive moves. Most of her attacks are kicks and her fireball technique can be charged. If you choose to charge, she does a high kick first and can unleash her fireball at any time after that by releasing the button. She has a counter move in which she taunts her enemy into hitting her. If she is hit; she can move backwards, jump into the air, or appear behind her opponent. Combined with her aerial dive kick, this counter is especially painful for her opponents. Her super unleashes a flurry of fireballs and juggles the opponent, ending with a fireball that hits the opponent as they are falling. The first Ultra is the Feng Shui Engine, which is a timing move that allows her to do combos at ease. The second Ultra is the Kaisen Dankairaku, a devastating attack in which she kicks her opponent up, then down where the opponent lands on her foot. She taunts them before slamming them into the ground.

Hakan – An oil wrestler whose technique revolves around the application of oil to his body. The primary move is called the Oil Shower, but the overall move set remains the same regardless of the presence of oil. The difference made by applying oil shows in the strength and agility of the character. Moves like the slide attack, will reach further with oil applied. Since he is more of a grappler, his throws are also more powerful with oil. Applying the oil also makes him "glow" for a short amount of time, acting as a timer of sorts for his current oiling. His super involves grabbing his opponent, sliding back and forth across the floor of the stage. The first Ultra is the Oil Coaster, which is like a more powerful version of his Oil Rocket move. He grabs, then pops the opponent up into the air, and slides them into a wall. The second Ultra is the Oil Combination, where Hakan lays down on the floor and waits for his opponent to fall into him. Once an opponent does, calamity ensues and they will wish they had not executed that last jump.


Additionally, all characters have been given a second Ultra. You choose which Ultra to use before the round begins, much like Third Strike. The game also features a few additional online modes: Team Battle (up to 8 players), and Endless Battle (winner plays against a rotating group of up to 8 players).

Another great feature is the Replay Channel, which allows players to save and view replays from around the world. It provides users some excellent footage, despite the lack of any character specific filters, which would help in finding a match up you may be struggling with. Fans of the series will notice the return of the car and barrels bonus stages. I found these to be fun bits of nostalgia to remind people of Capcom’s roots. Rival battles are still prominent from the previous game, which feature a unique dialogue sequence whenever a certain pair of characters face-off against each other.

A downloadable Tournament Mode is scheduled to be released on June 25, 2010. This will allow people to create their own tournaments, with victory belts. This will be cool if only for bragging rights and Capcom has mentioned sanctioning a few tournaments of their own DLC is limited to a number of costume packs for the various characters. These are not essential, but certainly add some variety to the already numerous costumes and color combinations. The game itself is at a price point of $40. If you don’t already own a fighting game, it makes Super Street Fighter 4 essential for any console owner.


*note: all pictures are coutesy of a Google Image search