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Showing posts with label Capcom. Show all posts
Showing posts with label Capcom. Show all posts

Saturday, March 5, 2011

Marvel Vs. Capcom 3: Review of Destiny


Marvel versus Capcom 3 is the eighth entry in “Versus” franchise and the second entry for this generation of home consoles. It oozes with style, capturing a comic book aesthetic in everything from fonts to stage designs. Small touches of fan service permeate MvC3 with character theme songs, scenario specific commentary before fights, and signature moves. Still, coming off SSF4 and seeing the scope of Capcom’s vision for next generation fighting games, not everything is perfect. Read on for my review of MvC3 or watch the video review. Hell, do both!

Tuesday, July 20, 2010

Amazon Gold Box Day for Xbox 360

If your reading this and have not already heard, there appears to be a Gold Box sale today for Xbox 360 games at Amazon.com! You can reach it here.



Transformers: War for Cybertron will be on sale for the Gold Box Price: $42.98 all day.

Then every couple of hours another game will drop in, limited stock, at a ridiculous price point. Right now, you can get Singularity for $39.99 (33% off).

The hints for the rest of the day, with my predictions on what the game is, are as follows:

0900 - Go West, young man. = Red Dead Redemption
1100 - Journey to a land of legendary combat. = Deadliest Warrior
1200 - Street Fighter IV button mashing. = Probably some Madcatz Fightpads or Arcade Sticks
1500 - The first modern day spy role-playing game. = Alpha Protocol
1600 - Hone your stealth skills. = Splinter Cell Conviction
1800 - Life 23 years from now. = Metro 2033
2100 - Explore the deadly, shadowed world of an Assassin. = Assassin's Creed 2

So get out there and buy some Xbox games, while they are still on sale.

Sunday, May 23, 2010

Play it NOW! - Super Street Fighter IV


Street Fighter IV was the fighting game for a new generation. Not only has it fleshed out the idea of what a 2.5D fighter can be, but it has sparked a revival of the genre. It is only suitable that Capcom, the father of 2D fighters, be the one to lead such an ambitious journey. Much like their previous installments, SSFIV is an expansion on the foundations laid in Street Fighter 4. Some gamers may be taken aback by the idea that they have to procure another disc. Let me assure you: this is a new game.

First and foremost, the character selection screen is initially completely unlocked, and a few new characters are available. Some are from the original Super (Dee Jay & T-Hawk), others from the Alpha series (Guy, Cody, Adon), and still others from Third Strike (Dudley, Ibuki, Makoto). Rounding out the 10 are some new faces with Hakan and Juri. This article will focus on the new characters, since the existing are similar to their predecessors.


Juri - Is primarily an offensively oriented character, with few defensive moves. Most of her attacks are kicks and her fireball technique can be charged. If you choose to charge, she does a high kick first and can unleash her fireball at any time after that by releasing the button. She has a counter move in which she taunts her enemy into hitting her. If she is hit; she can move backwards, jump into the air, or appear behind her opponent. Combined with her aerial dive kick, this counter is especially painful for her opponents. Her super unleashes a flurry of fireballs and juggles the opponent, ending with a fireball that hits the opponent as they are falling. The first Ultra is the Feng Shui Engine, which is a timing move that allows her to do combos at ease. The second Ultra is the Kaisen Dankairaku, a devastating attack in which she kicks her opponent up, then down where the opponent lands on her foot. She taunts them before slamming them into the ground.

Hakan – An oil wrestler whose technique revolves around the application of oil to his body. The primary move is called the Oil Shower, but the overall move set remains the same regardless of the presence of oil. The difference made by applying oil shows in the strength and agility of the character. Moves like the slide attack, will reach further with oil applied. Since he is more of a grappler, his throws are also more powerful with oil. Applying the oil also makes him "glow" for a short amount of time, acting as a timer of sorts for his current oiling. His super involves grabbing his opponent, sliding back and forth across the floor of the stage. The first Ultra is the Oil Coaster, which is like a more powerful version of his Oil Rocket move. He grabs, then pops the opponent up into the air, and slides them into a wall. The second Ultra is the Oil Combination, where Hakan lays down on the floor and waits for his opponent to fall into him. Once an opponent does, calamity ensues and they will wish they had not executed that last jump.


Additionally, all characters have been given a second Ultra. You choose which Ultra to use before the round begins, much like Third Strike. The game also features a few additional online modes: Team Battle (up to 8 players), and Endless Battle (winner plays against a rotating group of up to 8 players).

Another great feature is the Replay Channel, which allows players to save and view replays from around the world. It provides users some excellent footage, despite the lack of any character specific filters, which would help in finding a match up you may be struggling with. Fans of the series will notice the return of the car and barrels bonus stages. I found these to be fun bits of nostalgia to remind people of Capcom’s roots. Rival battles are still prominent from the previous game, which feature a unique dialogue sequence whenever a certain pair of characters face-off against each other.

A downloadable Tournament Mode is scheduled to be released on June 25, 2010. This will allow people to create their own tournaments, with victory belts. This will be cool if only for bragging rights and Capcom has mentioned sanctioning a few tournaments of their own DLC is limited to a number of costume packs for the various characters. These are not essential, but certainly add some variety to the already numerous costumes and color combinations. The game itself is at a price point of $40. If you don’t already own a fighting game, it makes Super Street Fighter 4 essential for any console owner.


*note: all pictures are coutesy of a Google Image search

Thursday, April 1, 2010

AOM - April


You have to check out this guy --> Manuel Augusto Dischinger Moura @ http://manuhell.cghub.com/

He has done a fantastic job of combining two of my favorite things Street Fighter and Zombies!!!!

Monday, January 18, 2010

Marketing 101: "Tatsunoko VS. Capcom" Commercial



I absolutely love the new American "Tatsunoko VS. Capcom" commercial. It is marketing like this that I feel does service, to not necessarily always showing gameplay footage. Whereas some past Capcom commercials felt uninspired (like the Resident Evil 5 campaign) for not showing gameplay footage, this on the other hand substitutes a "Robot Chicken" - esque live action segment. Which so perfect because they know exactly what kind of TV the major demographic for a game such as this would appeal. While doing a good job of capturing the kind of high energy, wackness the Capcom "Versus" series are known for. I had some time to play the Japanese arcade release while at Arcade UFO in Austin and that is exactly what consumers should expect if the pick up this Wii exclusive.

The fighting engine is reminiscent to past installments and the graphics look quite good on the Wii. It is rare for the Wii to be launch such a fantastic fighting franchise exclusively. Along with the usual banner ads, magazine prints, and commercial; Capcom has partnered with Madcatz to make an exclusive fight stick for the Wii as well. Essentially it is a re-skinned version of the stick developed for Street Fighter 4 and should feed the need for most of the "hardcore" wanting an arcade feel. Although, many would note the lack of the stick containing any authentic "Sanwa" parts. The picture was courtesy of 1up.com. I hope that the efforts being made by Capcom are enough to succeed, as the sales of this game may influence the future of a new Capcom Versus property. In a recent interview with Kotaku (here), Tatsunoko vs. Capcom producer Ryota Niitsuma was quoted as saying:

"If sales are really good (for Tatsunoko vs. Capcom: Ultimate All-Stars) then you can see an announcement within this year,"
Hopefully, this will lead to a new Versus titled being developed in their 2.5D engine which was used for Street Fighter 4. Please bring me a Darkstalkers Versus title or even Marvel Vs. Capcom 3. And if you are at all unfamiliar with the Versus franchise, please consider getting your hands on some of the following games below.

Capcom vs. SNK: Millennium Fight 2000
Capcom vs. SNK 2: Mark of the Millennium 2001
Marvel Super Heroes vs. Street Fighter
Marvel vs. Capcom
Marvel vs. Capcom 2: New Age of Heroes
X-Men vs. Street Fighter

You can also pickup a copy of  Tatsunoko VS. Capcom on 01/26/10