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Saturday, August 21, 2010

Podcast 11

Another podcast in the books where we talk up games like Alan Wake and some Lara Croft. Tim also has a run in with the law and of course Borga pushes my buttons. Leading to a discussion about news from some recent conventions.

warning this podcast is explicit

Download it here or listen right now!

Friday, August 20, 2010

Change is in the wind...

Hey Readers,

The site is going through some changes again, time is becoming a factor and I need to slow down. I have some obligations in my personal life that need attending, so I am going to take some time off. A couple posts won't be coming back either.

For example; No more Blog Posts and No more AOM, I want the content to be generated by the site.

Also, you can see on the top of the side bar we finally have a Logo. It is at least a start.

Also the Podcast is now on iTunes, so please, give it a positive rating if you like it.

Thanks for reading and I will see you in a couple of weeks.

Tuesday, August 17, 2010

My "Final" Fantasy?


There are moments in life when people make bad decisions; decisions where every ounce of our being screams “STOP” and yet we continue. Like ordering the Double Down from KFC or having the hiccups while practicing sword swallowing. Sure, I know it is bad for me and that there is little reward waiting for me at the end of the challenge, but I have to persevere. So I went through with playing Final Fantasy 13 and came out wondering what Square Enix was thinking.

Saturday, August 14, 2010

Podcast 10

We are back! Due to some technical difficulties, last weeks Podcast has been sent to oblivion. Now the usual suspects return, with a guest, Mr. Blake Meyer! We will talk about the games we’ve been playing, news and our topic this week: Price Points. Then to finish it off, a 30 minute Starcraft 2 explosion! Podcast is GO!

Download it here or on iTunes.

And if you are really dedicated, listen to it right now!

warning this podcast is explicit

Friday, August 6, 2010

A Walk in the Woods


What starts as an overdue vacation for Alan Wake and his wife Alice, quickly evolves into a psychological thriller from the mind of Mr. Wake himself. The town of Bright Falls, located in a sleepy part of the Pacific Northwest, is anything but tired. Within their first night, in a cabin on Cauldron Lake, Alice is abducted by a dark presence. It is up to Alan to get her back. Certainly not the most original of plots, the universe that Remedy begins to develop around the characters is fascinating. This makes Alan Wake one of the most original games I have played in the past few years.

Tuesday, August 3, 2010

Alan Wake in your City

Alan Wake, one of the best new IPs to come out in the past couple of years, has been met with underwhelming sales. Enthusiasts are quick to blame Microsoft and their marketing campaign, but there are doubts if that is the underlying issue. Two campaigns which have captured the Internet’s attention are the billboard ads and the “machinima-esque” webisodes called ‘Bright Falls’.


Now, the billboards were very clever, but region locked. The only reported sightings were in the Toronto area and although the Internet can share, it isn’t the same as seeing one on the street. I would like to think that if these were spread to 5 major U.S. cities, it would have helped to bring in a little more buzz. Especially the giant night light, which was strange enough to draw ones attention during the day and had an awesome visual effect at night. It is a shame that for whatever reason these billboards were not brought stateside. Maybe they didn’t test well, but if that was the case, then there should have been some sort of marquee ads used (billboards, buses, train stations, etc.).


Next you have the mini-series ‘Bright Falls’, a prequel to Alan Wake, which does a good job creating the eerie atmosphere for the town in-game. Not machinima in the traditional sense, as the episodes are all live-action. The set pieces and characters do reprise their role in- game, including Mr. Alan Wake himself. At first, it had a very erratic story arc, revolving around a reporter who arrived in Bright Falls to interview someone and instead experiences a series of haunting events. I watched the series a second time after playing the game, and this allowed me to utilize my knowledge about the fictional universe that is Alan Wake. I almost immediately new what the protagonist was experiencing.


*SPOILERS* The protagonist is being consumed by the darkness over the course of the series and essentially he becomes one of the “Taken”. It is more than just a marketing campaign. The content is actually cannon to the story arc and provides an interesting perspective on what it must be like for the people of Bright Falls.



Combined with some major banner time on numerous gaming sites, it appears that Alan Wake will be achieve acceptable returns. It has combined worldwide sales of over 600,000 at this point, and should reach 1 million by the holiday season. If Microsoft is smart, they will try to bundle it with new 360’s in 2011 and make a cut off the episodic DLC Remedy is releasing. And if they are even smarter, Microsoft will release this on Xbox Live using the Fable 2 model. Play the first episode for free and then $10 for each additional episode. With 5 more disc episodes and 2 DLC, that $70! If you have yet to play Alan Wake, I highly recommend it and my impressions are forth coming. I only hope that the game sales long-term reflect the praise it deserved.


Note: All videos and images are courtesy of Super Punch and YouTube

Watch the episodes of Bright Falls yourself, after the jump!